About This Game From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.COMMAND A SQUAD OF 'MECHS IN TURN-BASED COMBATDeploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.MANAGE YOUR MERCENARY COMPANYRecruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.TAKE PART IN A DESPERATE CIVIL WARImmerse yourself in the story of a violently deposed ruler, waging a brutal war to take back her throne with the support of your ragtag mercenary company.CUSTOMIZE YOUR 'MECHSUse your MechLab to maintain and upgrade your units, replacing damaged weapon systems with battlefield salvage taken from fallen foes.PVP MULTIPLAYER & SKIRMISH MODECustomize a Lance of 'Mechs and MechWarriors to go head-to-head with your friends, compete against opponents online, or jump into single-player skirmish mode to test your strategies against the AI. a09c17d780 Title: BATTLETECHGenre: Action, Adventure, StrategyDeveloper:Harebrained SchemesPublisher:Paradox InteractiveRelease Date: 24 Apr, 2018 Download BATTLETECH .rar First BATTLETECH Expansion, FLASHPOINT Coming This November!: High-stakes Short Stories, New Biome, New BattleMechs and a Multi-Territory Encounter. The first-ever BATTLETECH expansion FLASHPOINT will be available in November 2018, complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome, along with its featured namesake, Flashpoints.Flashpoints are high-stakes branching short stories, comprised of procedural mercenary missions linked together with new crew conversations, special events, critical choices, and valuable rewards. To ramp up the intensity, some Flashpoint stories will feature “Consecutive Deployments” in which players won’t be able to repair their ‘Mechs between missions.https://youtu.be/ELKyrmDlTd4Key Features:Flashpoints - Test your command skills in a series of action-packed short stories, completing extended contracts to earn big bonuses.New Biome - Navigate a lush tropical beach environment, with sunny shores and just a pinch of alien flare, for good measure. Sunscreen optional.New BattleMechs - Get your ‘Mech on with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the multi-range firepower of the Cyclops.New Encounter - In “Target Acquisition”, you’ll put your light and medium ‘Mechs to good use by taking control of three territories on the map to prevail!“Flashpoint stories give us the flexibility to design a huge variety of experiences, all with different sequences, events, challenges, decisions, rewards, etc. We’re combining core gameplay mechanics in new ways to create deeper content,” said Mitch Gitelman, BATTLETECH Game Director and co-founder of Harebrained Schemes. “These more elaborate, longer-term objectives are an awesome interactive storytelling tool, which we think BATTLETECH fans will really enjoy,” added Jordan Weisman, CEO and Creator of BattleTech.Read all about Flashpoint RIGHT HERE: https://pdxint.at/2OQB4ZO. LAST CHANCE to get 20% OFF your ticket to PDXCON 2019 this week! Join us in Berlin!: Don't miss your chance to secure your spot at PDXCON this year at 20% OFF! The discount will end on the 31st of May so if you already know that you're joining us the time to act is now!Read all about it and purchase your tickets here: https://pdxcon.paradoxplaza.com/. What's Your Lance?: Yesterday we asked your opinion of our Lance, now, we're turning the question on YOU! Tell us about your ideal Lance that you will put to work in BattleTech and we'll pick a few to put up as discussions with you, our community!. BATTLETECH INTRO CINEMATIC TRAILER: Explore the epic tale of how it all began.Watch the BATTLETECH Intro Cinematic Trailer now.https://youtu.be/PAGY4UMScyUPRE-ORDER TODAY: https://pdxint.at/2JP8upI. PDXCON 2019 Ticket Info!: PDXCON2019 is coming and we couldn’t be more excited to meet our community at the event - which takes place on October 18th - 20th, 2019. Tickets go on sale on May 7th, but we’ve got a secret to tell you…If you head over to the PDXCON 2019 website at https://pdxcon.paradoxplaza.com/ you can sign up to the mailing list. Anyone that signs up will be given 8 HOURS early access before the public availability of the tickets to buy before everyone else! Sign up now and keep your eyes on the news we’ll be sending out because tickets will sell out.. Reactor Online. Sensors Online. Weapons Online. All Systems Nominal. BATTLETECH is HERE!: https://www.youtube.com/watch?v=tsIMfOo_VO0Reactor Online. Sensors Online. Weapons Online. All Systems Nominal. BATTLETECH is HERE! Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, get BATTLETECH right here:http://store.steampowered.com/app/637090/BATTLETECH/?utm_source=stcom-owned&utm_medium=social-owned&utm_content=post&utm_campaign=batt_bt_2018424_ste_rel. BATTLETECH: What's Next?: First of all, to our Backers and new players alike - thank you for your incredible outpouring of love and support last week following the launch of BATTLETECH, and for sharing so many of your amazing game experiences with us. As a small developer, these stories mean the world to us. It's why we do this.From the heartfelt reactions of our Backers, to the kind words from reviewers, to the epic marathons on YouTube, to the hysterical reactions on Twitch, to the goofy memes floating through social media[www.facebook.com], this week has been a whirlwind and we are thrilled to be on this ride[www.facebook.com] with you.Extra kind words and fun clip links:Waypoint[waypoint.vice.com]Polygon[www.polygon.com]GameWatcher[www.gamewatcher.com]Twitch Clip 1[clips.twitch.tv]Twitch Clip 2[clips.twitch.tv]Twitch Clip 3[clips.twitch.tv]We could easily fill this entire post and more just rounding up press and fan reactions to the game - but we'd rather talk about what's next. From the start of this project, we've viewed launch not as the end of the road, but as the birth of a living product. Over the course of development, you might recall that we often answered speculative questions about post-launch features or content with, "in success, all things are possible."Well - thanks to you, this is the success we hoped for. And many things are now possible! We're working with Paradox on a roadmap for the next year of BATTLETECH development. This will include regular bugfixing, quality-of-life improvements, and free Updates adding new features to the game. Here's a look at the next few months of that roadmap.****BATTLETECH Post-Launch Roadmap****1. Compatibility / Performance InvestigationsOur launch last week wasn't perfect. A subset of players are experiencing hardware/system compatibility and performance issues that our team is working hard to investigate. Solutions for critical issues are always our top priority, and will be released as soon as they're available and tested. Typically, we will release patches to our public_beta branch on Steam for a few days for testing before we push them to the default branch.On that note - last Friday we released our first patch to the public_beta branch for testing. Today, that 1.0.1 Patch went live - you can read the full changelog here. We expect to release more patches to public_beta in the coming days and weeks.2. General Bugfix (Late May)We expect to release at least one general bugfix/improvements patch later in May.3. Localization (French, German, Russian) and Linux supportThese are both Kickstarter commitments and high priorities for our post-launch roadmap. (Along with a couple other Kickstarter commitments that didn't make it in for launch.) We don't have a more precise ETA yet for these items but will update you as soon as we do.4. Update #1: Customization & Player Options (June/July)We're already beginning work on our first larger free Update to BATTLETECH. This Update is all about customization and reacting to common pieces of feedback that we've received from you on the game. Here's a list of items we're currently looking at for Update 1 this summer:Accelerated combat options - We're working on options for players who would like to accelerate the pace of combat missions.MechWarrior customization - We know that many players would like to change the appearance, callsign, name, and voice of all their MechWarriors, not just their Commander. This didn't make it in for launch but we'll be adding it in Update 1.Granular difficulty settings - A set of discrete options for players to customize the challenge level of the game in different areas.MechLab / Store / Salvage quality-of-life improvements - Interface additions to reduce friction when buying and salvaging new items.Tutorial-skip option - Allowing players who have already played the prologue missions to skip those missions when starting a new campaign, and get right to the Leopard.Addressing difficulty spikes - We'll be working on smoothing out some issues with unexpectedly hard (or easy) content. Not to remove all difficulty variance, but to address clear outliers.Live-streaming quality-of-life improvements - Audio persisting when alt-tabbed, for example.It's important to note that the exact contents of Update 1 may shift during development. Please consider these general directions and priorities. We'll post a more detailed and updated list of what's in the Update closer to its release.5. More BATTLETECH!The above is just the beginning! We'll be continuing with more free Updates after Update 1, and we'd also love to release a larger paid content Expansion or two - but right now we're staying focused on bugfixes and immediate reactions to launch feedback. With your support, we could not be more excited to continue making BATTLETECH even bigger and better. Thank you,HBS. Griffin vs. Dragon WHO WOULD WIN?: It is a battle of mythical beasts and only one can win! In one corner stands the Griffin, in the other looms the Dragon! Only one can win! Tell us who you think will stand victorious and why!. 'Mech Highlight - Shadow Hawk: For this Friday let's look closer at one of the all-rounders in our cast of BattleMechs! While not excelling anywhere the Shadow Hawk can deliver aptly in most fields. How would you use the Shadow Hawk?
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Updated: Mar 27, 2020
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